Paul Lang

This is my general development blog. Random 3D printing, networking, game design, AI, and basically any other random stuff you can think of.

Adventures with PETG

I'm a long time user of PLA. It's decently strong and rigid, easy to print, and easy to find. I currently don't plan on using anything styrene based, as their very toxic for us and the environment. I do sleep next to my printer so that's a factor too for…

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When Things Stop Extruding

The filament can go through the extruder, but after a minute it won't go through, even when shoving it by hand? You've tried all sorts of temperatures and tweaking the current to the motors? PETG, PLA, it's all doing it? My Story The real kicker? The first layer goes great.…

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DIY Dual Extrusion

Intro Everybody wants a 3D printer that can print in multiple colors right? For a while I've been fascinated by the idea of dual extrusion. You could always switch the filament by the layer, but you couldn't have two types of filament on the same layer that way. You can…

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Phaser is Driving Me Crazy

In my game the player hides as "Props" which are common objects such as a flower pot, bush, etc. Objects spawning too low Why this is happening I don't know. All of my objects are on a Object layer in TILED, and I don't touch their positioning code. They were…

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Improving Performance with Phaser.js

Through experimenting and talking with a bunch of people I have found a few ways to improve performance of Phaser.js. Canvas vs Webgl So you've start on your game, a little unsure of yourself but still pretty motivated. You've gotten a few good ideas, made some art, stitch stuff…

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